Adventure:

jump to: Special Mechanics | Units and Heroes | Spells

Special Mechanics:

Units and Heroes:

Name
 
Hero Required
 
Damage
 
Health
 
Move
 
Power
 
Flying
 
Flying
Damage
Raid
Bonus
Food
 
Luck
 
Upkeep
(in Food)
CAP
Exempt
<img class="ttimg" onmouseover="return tooltip('<div id=\'ttdiv\'><b>Red Shirt</b></div><div id=\'ttdiv\'>Damage: 1</div><div id=\'ttdiv\'>HP: 2</div><div id=\'ttdiv\'>Movement: 1</div><div id=\'ttdiv\' style=\'color:#555555\'><i>Tanking unit (so more likely to be attacked), breeds, producing 10% additional Red Shirts each turn, restores some of its number each round in combat</i></div>');" onmouseout="exit();" src="/images/redshirt.gif"/> Red Shirt Adventurer 1 2 1 1 No 0.1 1 2 0 0 No

Tanking unit (so more likely to be attacked), breeds, producing 10% additional Red Shirts each turn, restores some of its number each round in combat

<img class="ttimg" onmouseover="return tooltip('<div id=\'ttdiv\'><b>Soldier of Fortune</b></div><div id=\'ttdiv\'>Damage: 9</div><div id=\'ttdiv\'>HP: 5</div><div id=\'ttdiv\'>Movement: 2</div><div id=\'ttdiv\'>Upkeep: 1</div><div id=\'ttdiv\' style=\'color:#555555\'><i>Armor piercing (deals up to triple damage to heavily armored troops)</i></div>');" onmouseout="exit();" src="/images/SoF.gif"/> Soldier of Fortune Adventurer 9 5 2 5 No 0.1 1 10 0 1 No

Armor piercing (deals up to triple damage to heavily armored troops)

<img class="ttimg" onmouseover="return tooltip('<div id=\'ttdiv\'><b>Musketeer</b></div><div id=\'ttdiv\'>Damage: 17</div><div id=\'ttdiv\'>HP: 12</div><div id=\'ttdiv\'>Movement: 1</div><div id=\'ttdiv\'>Upkeep: 2</div><div id=\'ttdiv\' style=\'color:#555555\'><i>Quadruple damage against air units, 20% stronger on defense</i></div>');" onmouseout="exit();" src="/images/Musketeer.gif"/> Musketeer Archaeologist 17 12 1 10 No 4 1 20 0 2 No

Quadruple damage against air units, 20% stronger on defense

<img class="ttimg" onmouseover="return tooltip('<div id=\'ttdiv\'><b>Cowboy</b></div><div id=\'ttdiv\'>Damage: 50</div><div id=\'ttdiv\'>HP: 30</div><div id=\'ttdiv\'>Movement: 3</div><div id=\'ttdiv\'>Upkeep: 8</div><div id=\'ttdiv\' style=\'color:#555555\'><i> Particularly potent when raiding, stealing more resources or units. 20% combat bonus when attacking</i></div>');" onmouseout="exit();" src="/images/cowboy.gif"/> Cowboy Bounty Hunter 50 30 3 30 No 0.5 2 70 0 8 No

Particularly potent when raiding, stealing more resources or units. 20% combat bonus when attacking

<img class="ttimg" onmouseover="return tooltip('<div id=\'ttdiv\'><b>Ops Team</b></div><div id=\'ttdiv\'>Damage: 6</div><div id=\'ttdiv\'>HP: 11</div><div id=\'ttdiv\'>Movement: 2</div><div id=\'ttdiv\'>Upkeep: 2</div><div id=\'ttdiv\' style=\'color:#555555\'><i>Takes only 30% damage from sniping units. Very likely to be attacked by sniping units.</i></div>');" onmouseout="exit();" src="/images/opsteam.gif"/> Ops Team General 6 11 2 8 No 0.1 1 16 0 2 No

Takes only 30% damage from sniping units. Very likely to be attacked by sniping units.

<img class="ttimg" onmouseover="return tooltip('<div id=\'ttdiv\'><b>Raptor</b></div><div id=\'ttdiv\'>Damage: 10</div><div id=\'ttdiv\'>HP: 5</div><div id=\'ttdiv\'>Movement: 2</div><div id=\'ttdiv\'>Upkeep: 2</div><div id=\'ttdiv\' style=\'color:#555555\'><i>Shredding (up to 3 times damage against large units), gains strength proportional to their number</i></div>');" onmouseout="exit();" src="/images/raptor.gif"/> Raptor Treasure Hunter 10 5 2 8 No 0.1 1 16 0 2 No

Shredding (up to 3 times damage against large units), gains strength proportional to their number

<img class="ttimg" onmouseover="return tooltip('<div id=\'ttdiv\'><b>Mercenary</b></div><div id=\'ttdiv\'>Damage: 55</div><div id=\'ttdiv\'>HP: 70</div><div id=\'ttdiv\'>Movement: 1</div><div id=\'ttdiv\'>Upkeep: 20</div><div id=\'ttdiv\' style=\'color:#555555\'><i>Unusually high upkeep, very powerful, tanking (so more likely to be attacked)</i></div>');" onmouseout="exit();" src="/images/mercenary.gif"/> Mercenary Smuggler 55 70 1 50 No 0.1 1 100 0 20 No

Unusually high upkeep, very powerful, tanking (so more likely to be attacked)

<img class="ttimg" onmouseover="return tooltip('<div id=\'ttdiv\'><b>Assassin</b></div><div id=\'ttdiv\'>Damage: 55</div><div id=\'ttdiv\'>HP: 22</div><div id=\'ttdiv\'>Movement: 2</div><div id=\'ttdiv\'>Upkeep: 6</div><div id=\'ttdiv\' style=\'color:#555555\'><i>Invisible (can move through enemy territories). High sniping (so picks targets more intelligently), particularly effective at raiding.</i></div>');" onmouseout="exit();" src="/images/asassin.gif"/> Assassin Ninja 55 22 2 25 No 0.1 2 70 0 6 No

Invisible (can move through enemy territories). High sniping (so picks targets more intelligently), particularly effective at raiding.

<img class="ttimg" onmouseover="return tooltip('<div id=\'ttdiv\'><b>Aviator</b></div><div id=\'ttdiv\'>Damage: 18</div><div id=\'ttdiv\'>HP: 6</div><div id=\'ttdiv\'>Movement: 2</div><div id=\'ttdiv\'>Upkeep: 2</div><div id=\'ttdiv\' style=\'color:#555555\'><i>AoE (up to triple damage against small units based on their power), flying</i></div>');" onmouseout="exit();" src="/images/redbaron.gif"/> Aviator Scholar 18 6 2 10 Yes 0.1 1 20 0 2 No

AoE (up to triple damage against small units based on their power), flying

<img class="ttimg" onmouseover="return tooltip('<div id=\'ttdiv\'><b>Militia</b></div><div id=\'ttdiv\'>Damage: 2</div><div id=\'ttdiv\'>HP: 2</div><div id=\'ttdiv\' style=\'color:#555555\'><i>Defensive unit. One is spawned per point of luck in defense of an attacked province.</i></div>');" onmouseout="exit();" src="/images/militia.gif"/> Militia None 2 2 0 1 No 0.1 0 0 0 0 Yes

Defensive unit. One is spawned per point of luck in defense of an attacked province.

<img class="ttimg" onmouseover="return tooltip('<div id=\'ttdiv\'><b>Adventurer</b></div><div id=\'ttdiv\'>Damage: 25</div><div id=\'ttdiv\'>HP: 25</div><div id=\'ttdiv\'>Movement: 2</div><div id=\'ttdiv\' style=\'color:#555555\'><i>Allows soldiers of fortune and red shirts</i></div><div id=\'ttdiv\'>Upgrade: Upgrade this unit</div>');" onmouseout="exit();" src="/images/adventurer.png"/> Adventurer None 25 25 2 20 No 0.1 1 0 0 0 Yes

Allows soldiers of fortune and red shirts

<img class="ttimg" onmouseover="return tooltip('<div id=\'ttdiv\'><b>Archaeologist</b></div><div id=\'ttdiv\'>Damage: 35</div><div id=\'ttdiv\'>HP: 35</div><div id=\'ttdiv\'>Movement: 2</div><div id=\'ttdiv\' style=\'color:#555555\'><i>Find artifacts, +5 luck per turn, allows musketeers</i></div><div id=\'ttdiv\'>Find Artifact<b> (Instant)</b>: Find an artifact</div><div id=\'ttdiv\'>Upgrade: Upgrade this unit</div>');" onmouseout="exit();" src="/images/archaeologist.png"/> Archaeologist Adventurer 35 35 2 25 No 0.1 1 0 30 0 Yes

Find artifacts, +5 luck per turn, allows musketeers

<img class="ttimg" onmouseover="return tooltip('<div id=\'ttdiv\'><b>Bounty Hunter</b></div><div id=\'ttdiv\'>Damage: 35</div><div id=\'ttdiv\'>HP: 35</div><div id=\'ttdiv\'>Movement: 2</div><div id=\'ttdiv\' style=\'color:#555555\'><i>5% defense bonus, 5% offense bonus, allows cowboys</i></div><div id=\'ttdiv\'>Upgrade: Upgrade this unit</div>');" onmouseout="exit();" src="/images/bountyhunter.png"/> Bounty Hunter Adventurer 35 35 2 35 No 0.1 1 0 30 0 Yes

5% defense bonus, 5% offense bonus, allows cowboys

<img class="ttimg" onmouseover="return tooltip('<div id=\'ttdiv\'><b>Smuggler</b></div><div id=\'ttdiv\'>Damage: 35</div><div id=\'ttdiv\'>HP: 35</div><div id=\'ttdiv\'>Movement: 2</div><div id=\'ttdiv\' style=\'color:#555555\'><i>30% bonus resources, allows mercenaries</i></div><div id=\'ttdiv\'>Upgrade: Upgrade this unit</div>');" onmouseout="exit();" src="/images/smuggler.png"/> Smuggler Adventurer 35 35 2 25 No 0.1 1 0 30 0 Yes

30% bonus resources, allows mercenaries

<img class="ttimg" onmouseover="return tooltip('<div id=\'ttdiv\'><b>Scholar</b></div><div id=\'ttdiv\'>Damage: 45</div><div id=\'ttdiv\'>HP: 45</div><div id=\'ttdiv\'>Movement: 2</div><div id=\'ttdiv\' style=\'color:#555555\'><i>Find artifacts (25% off), +15 luck per turn, units fighting alongside the scholar still alive at end of combat restore up to 10% of their original number. Allows Aviators</i></div><div id=\'ttdiv\'>Find Artifact<b> (Instant)</b>: Find an artifact (25% off)</div>');" onmouseout="exit();" src="/images/scholar.png"/> Scholar Archaeologist 45 45 2 35 No 0.1 1 0 80 0 Yes

Find artifacts (25% off), +15 luck per turn, units fighting alongside the scholar still alive at end of combat restore up to 10% of their original number. Allows Aviators

<img class="ttimg" onmouseover="return tooltip('<div id=\'ttdiv\'><b>Treasure Hunter</b></div><div id=\'ttdiv\'>Damage: 45</div><div id=\'ttdiv\'>HP: 45</div><div id=\'ttdiv\'>Movement: 3</div><div id=\'ttdiv\' style=\'color:#555555\'><i>Find artifact, 50% bonus resources, steal buff (allows units fighting with it to generate gold in combat), allows raptors</i></div><div id=\'ttdiv\'>Find Artifact<b> (Instant)</b>: Find an artifact</div>');" onmouseout="exit();" src="/images/treasurehunter.png"/> Treasure Hunter Archaeologist,&nbsp;Smuggler 45 45 3 35 No 0.1 1 0 80 0 Yes

Find artifact, 50% bonus resources, steal buff (allows units fighting with it to generate gold in combat), allows raptors

<img class="ttimg" onmouseover="return tooltip('<div id=\'ttdiv\'><b>General</b></div><div id=\'ttdiv\'>Damage: 35</div><div id=\'ttdiv\'>HP: 80</div><div id=\'ttdiv\'>Movement: 2</div><div id=\'ttdiv\' style=\'color:#555555\'><i>10% defense bonus, 30% bonus resources, increases the number of unit types allowed before the combined arms penalty effects the army by 1, allows ops teams. Tanking (so likely to be attacked in combat)</i></div>');" onmouseout="exit();" src="/images/general.png"/> General Bounty&nbsp;Hunter,&nbsp;Smuggler 35 80 2 35 No 0.1 1 0 80 0 Yes

10% defense bonus, 30% bonus resources, increases the number of unit types allowed before the combined arms penalty effects the army by 1, allows ops teams. Tanking (so likely to be attacked in combat)

<img class="ttimg" onmouseover="return tooltip('<div id=\'ttdiv\'><b>Ninja</b></div><div id=\'ttdiv\'>Damage: 70</div><div id=\'ttdiv\'>HP: 20</div><div id=\'ttdiv\'>Movement: 2</div><div id=\'ttdiv\' style=\'color:#555555\'><i>10% attack bonus, stealth, nightstrike, units in the same province as a ninja do not appear on scouting reports, allows assassins to be produced. Sniping (so targets troops intelligently)</i></div><div id=\'ttdiv\'>Slaughter: Kill units here</div>');" onmouseout="exit();" src="/images/ninja.png"/> Ninja Bounty&nbsp;Hunter 70 20 2 35 No 0.1 1 0 80 0 Yes

10% attack bonus, stealth, nightstrike, units in the same province as a ninja do not appear on scouting reports, allows assassins to be produced. Sniping (so targets troops intelligently)

Spells:

Name
 
Luck
 
Required
Tech
Instant
 
Can Target
Own Provinces
Can Target
Enemy Provinces
Affected by
Magic Resistance
<img class="ttimg" onmouseover="return tooltip('<div id=\'ttdiv\'><b>Luck (Offense Bonus)</b></div><div id=\'ttdiv\' style=\'color:#555555\'><i>Provide an offensive bonus to the target (.75% per point of luck spent)</i></div>');" onmouseout="exit();" src="/images/artifact.GIF"/> Luck (Offense Bonus) 1 none No Yes No No

Provide an offensive bonus to the target (.75% per point of luck spent)

<img class="ttimg" onmouseover="return tooltip('<div id=\'ttdiv\'><b>Luck (Defense Bonus)</b></div><div id=\'ttdiv\' style=\'color:#555555\'><i>Provide a defensive bonus to the target (.75% per point of luck spent)</i></div>');" onmouseout="exit();" src="/images/artifact.GIF"/> Luck (Defense Bonus) 1 none No Yes No No

Provide a defensive bonus to the target (.75% per point of luck spent)

<img class="ttimg" onmouseover="return tooltip('<div id=\'ttdiv\'><b>Spell Reflect</b></div><div id=\'ttdiv\' style=\'color:#555555\'><i>Magic resistable hostile spells against the target will reflect, instead striking one of the caster\'s provinces</i></div>');" onmouseout="exit();" src="/images/artifact.GIF"/> Spell Reflect 30 none No Yes No No

Magic resistable hostile spells against the target will reflect, instead striking one of the caster's provinces

<img class="ttimg" onmouseover="return tooltip('<div id=\'ttdiv\'><b>Favor the Bold</b></div><div id=\'ttdiv\' style=\'color:#555555\'><i>Units raiding from the target province are invincible this turn</i></div>');" onmouseout="exit();" src="/images/artifact.GIF"/> Favor the Bold 30 none No Yes No No

Units raiding from the target province are invincible this turn

<img class="ttimg" onmouseover="return tooltip('<div id=\'ttdiv\'><b>Adrenaline Rush</b></div><div id=\'ttdiv\' style=\'color:#555555\'><i>Your units may move one additional square per turn</i></div><div id=\'ttdiv\'><b>Instant</b></div>');" onmouseout="exit();" src="/images/artifact.GIF"/> Adrenaline Rush 45 none Yes No No No

Your units may move one additional square per turn

<img class="ttimg" onmouseover="return tooltip('<div id=\'ttdiv\'><b>Recruit</b></div><div id=\'ttdiv\' style=\'color:#555555\'><i>Summon an adventurer to permanently join your cause</i></div>');" onmouseout="exit();" src="/images/artifact.GIF"/> Recruit 50 none No Yes No No

Summon an adventurer to permanently join your cause

<img class="ttimg" onmouseover="return tooltip('<div id=\'ttdiv\'><b>Pit Trap</b></div><div id=\'ttdiv\' style=\'color:#555555\'><i>If you lose control of the targetted province this turn, units will be unable to move out of it next turn and will suffer a 40% combat penalty (multiplicative with other effects)</i></div>');" onmouseout="exit();" src="/images/artifact.GIF"/> Pit Trap 70 none No Yes No No

If you lose control of the targetted province this turn, units will be unable to move out of it next turn and will suffer a 40% combat penalty (multiplicative with other effects)